feilding cage

a london-based
interactive journalist

I'm a journalist, designer and coder, working at The Guardian as a special projects editor. That ambiguous title means I produce and edit visual stories, and manage the development of tools used by the visuals team.

Priors include AP and TIME. As the supervising interactive developer at AP, I built templates and workflows for the news agency's global graphics team and covered loads of breaking news. At TIME, I was a digital designer working on interactive graphics and site design.

Some of my work

The Panama Papers

Data leaks are challenging projects; legal concerns are as endless as the story ideas and time is finite. For the Panama Papers, I produced a series of static graphics that explain how wealth is stored and the people involved. I discovered that mobile graphics also look great in print.


A longform multimedia story that addresses the question ‘If I'm not doing anything wrong, then why does the NSA's data collection matter?’

RANDOM: I still find it fascinating that there are undersea cables connecting countires and continents. So many cables, in fact, that if you remove land boundaries, then you can still their footprint.

I consider myself a journalist who happens to have taught myself how to code. I originally got into computer graphics because I was really into math and generative art. I work mostly in javascript, html, sass, d3, ractive, underscore, node and ruby. I’m definitely not going to work on your CMS — please no inquiries!

I studied journalism at the University of North Carolina and hold a masters degree in graphic communication technology and management from New York University.

More projects

Beyond the border

This four-part series takes a 360-degree look at the US migration crisis through the perspectives of the people, including migrants, ranchers, law enforcement and human traffickers, involved.

Text messages from smugglers, published in part two, provide disturbing insight into the business of human trafficking and the value of human life.

U want to cross some people
How many?
Call me
U can talk to my friend
Tell him walking I could take 5 at a time and I'll charge him only 1800 a head. Pick up here and deliver in Houston

Mekong: a river rising

As a mobile experiment, A river rising tries to solve getting users deeper into longform stories and curbing bounce rates after early sections. Using a card-based interfae, readers are given a general overview by swiping up, and options to explore a topic in more detail by swiping left.

I love experimenting with new story forms, but I think it's important to know what works and what doesn't. This often includes user testing and custom event tracking.

A river rising is a recent example where colleagues across several departments were asked to view multiple iterations of the project during development to understand the level of guidance readers needed to understand the card-based interface. Post-launch analysis showed that, yes indeed, this choose your own adventure experience was much more successful getting users across more bits of content than a scrolly article.

Best of the rest