I'm a visual journalist with experience on both sides of the Atlantic as a reporter, editor and manager. I strive to capture the attention and imagination of readers by distilling complexity, humanizing data and finding ways for readers to build an emotional connection with a story.
Over the past eight years, I've held a number of roles at the Guardian from interactive journalist to visuals editor. Most recently, I led the 20-plus visuals team across print and digital with a focus on embedding visual journalists into the newsroom and templetizing simple charts and locators. As you'll see below, I've covered elections, referendums, olympics, breaking news and collaborated on numerous investigations.
Priors also include AP and TIME. As the supervising interactive developer at AP, I built templates and workflows for the news agency's global graphics team and covered loads of breaking news. At TIME, I was a digital designer working on interactive graphics and site design.
Some of my work
In 2018, the UK required companies with more than 250 employees to report their gender pay gap. My team at the Guardian produced several pieces exploring the data. For this project, pay gaps were turned into days of not being paid and plotted on a calendar - an exercise that allowed for instant comprehension and recall.
Data leaks are challenging projects; legal concerns are as endless as the story ideas and time is finite. For the Panama Papers, I produced a series of graphics that explained how wealth is stored and the people move money. I discovered that mobile graphics also look great in print.
I studied journalism at the University of North Carolina and hold a masters degree in graphic communication technology and management from New York University.
My work has been recognized with the Pulitzer Prize for Public Service, two Emmys and at SND, Malofiej and the Data Journalism Awards. I've previously presented a talk on the similarities of baking and visual journalism at Malofiej.
This four-part series takes a 360-degree look at the US migration crisis through the perspectives of the people, including migrants, ranchers, law enforcement and human traffickers, involved.
Text messages from smugglers, published in part two, provide disturbing insight into the business of human trafficking and the value of human life.
As a mobile experiment, A river rising tries to solve getting users deeper into longform stories and curbing bounce rates after early sections. Using a card-based interfae, readers are given a general overview by swiping up, and options to explore a topic in more detail by swiping left.
While I love experimenting with new story forms, I think it's important to know what works and what doesn't. This often includes user testing and custom event tracking.
A river rising is a recent example where colleagues across several departments were asked to view multiple iterations of the project during development to understand the level of guidance readers needed for understanding the card-based interface. Post-launch analysis showed that the choose your own adventure experience had higher engangement than the long scrolly article format.
Best of the rest